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	<title>Comments for kaon</title>
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	<link>http://blog.kaon.com</link>
	<description>Bring your products to life!</description>
	<lastBuildDate>Tue, 09 Apr 2013 13:27:18 +0000</lastBuildDate>
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		<title>Comment on WebGL in Enterprise Web Apps? Uh, no. by kaonalphageek</title>
		<link>http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/#comment-427</link>
		<dc:creator><![CDATA[kaonalphageek]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 13:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=960#comment-427</guid>
		<description><![CDATA[Just read this: http://withinwindows.com/2013/3/30/blues-clues-how-to-enable-webgl-in-internet-explorer-11
Perhaps there is hope, after all!]]></description>
		<content:encoded><![CDATA[<p>Just read this: <a href="http://withinwindows.com/2013/3/30/blues-clues-how-to-enable-webgl-in-internet-explorer-11" rel="nofollow">http://withinwindows.com/2013/3/30/blues-clues-how-to-enable-webgl-in-internet-explorer-11</a><br />
Perhaps there is hope, after all!</p>
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		<title>Comment on B2B Marketers Top 3 Problems by B2B marketing budget 2013 — hard times continue</title>
		<link>http://blog.kaon.com/2012/05/15/b2b-marketers-top-3-problems/#comment-424</link>
		<dc:creator><![CDATA[B2B marketing budget 2013 — hard times continue]]></dc:creator>
		<pubDate>Fri, 08 Mar 2013 16:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=933#comment-424</guid>
		<description><![CDATA[[...] blog post written by Kaon Interactive lists the top three B2B marketing [...]]]></description>
		<content:encoded><![CDATA[<p>[...] blog post written by Kaon Interactive lists the top three B2B marketing [...]</p>
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		<title>Comment on WebGL in Enterprise Web Apps? Uh, no. by Antonio Salvemini</title>
		<link>http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/#comment-330</link>
		<dc:creator><![CDATA[Antonio Salvemini]]></dc:creator>
		<pubDate>Fri, 05 Oct 2012 15:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=960#comment-330</guid>
		<description><![CDATA[It works very well and out of the box, using Google Chrome and an NVIDIA Quadro Fermi card. All animations are extremely smooth in full screen. Cheers]]></description>
		<content:encoded><![CDATA[<p>It works very well and out of the box, using Google Chrome and an NVIDIA Quadro Fermi card. All animations are extremely smooth in full screen. Cheers</p>
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		<title>Comment on Beyond Digital Signage to Intelligent Signage by kandersonsigns</title>
		<link>http://blog.kaon.com/2011/12/28/beyond-digital-signage-to-intelligent-signage/#comment-318</link>
		<dc:creator><![CDATA[kandersonsigns]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 15:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=560#comment-318</guid>
		<description><![CDATA[I love the ideas in here! Intelligent signage is definitely what the world needs. I think it makes a lot of valid points. In today&#039;s world you&#039;ve got to get peoples eyes off their own screen and draw them to yours. Once you get their attention you&#039;ve got to interact and engage them and then you&#039;ve got a chance to turn them into a customer.]]></description>
		<content:encoded><![CDATA[<p>I love the ideas in here! Intelligent signage is definitely what the world needs. I think it makes a lot of valid points. In today&#8217;s world you&#8217;ve got to get peoples eyes off their own screen and draw them to yours. Once you get their attention you&#8217;ve got to interact and engage them and then you&#8217;ve got a chance to turn them into a customer.</p>
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		<title>Comment on The Blurry Line Between Marketing and Sales Enablement by Anne Cauley</title>
		<link>http://blog.kaon.com/2012/09/04/the-blurry-line-between-marketing-and-sales-enablement/#comment-312</link>
		<dc:creator><![CDATA[Anne Cauley]]></dc:creator>
		<pubDate>Mon, 10 Sep 2012 18:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=1130#comment-312</guid>
		<description><![CDATA[I am compelled to comment on this post: how Marketing spends their time, how to create great (Sales) Enablement material and whether Marketing should expect to be thanked.

Often the behaviour of employees (and business units) is driven by measurements. How is Marketing measured: based on the number and type of collateral created? Based on usability of material? Based on effectiveness of material? Perhaps the high tech company that you are speaking about should examine alternate ways of measuring Marketing (and incenting the outcome that they are hoping for). 

To create impactful sales enablement material I suggest you adopt a (consultative) &quot;sales approach&quot;. Great Sales Reps ask their prospects insightful questions, they listen to responses and, in the end, they gain an understanding of the client&#039;s process, measurements, challenges, PRIORITIES and more.  This consultative approach adds to the value proposition of the Sales Rep (and hence the Organization) and the Sales Rep becomes viewed as a valuable partner /part of the client&#039;s &quot;team&quot;.  A similar approach should be used by those developing (Sales) Enablement material.

It is easy to think you know what Sales needs, especially if you have a Sales background (speaking from experience).  However, if you take the time to understand the Sales Process: the hardships, the gaps AND if you understand how that process changes product-to-product OR  depending on the channel (blue-suit Sales Rep, Inside Sales, Channel Partners, etc.),  then your value proposition as a deliverer of effective material has just increased. 

I agree if the material is useful, it will be used. However, all your Sales folks need to know it exists. If they can&#039;t find it, they won&#039;t use it. Sometimes the Sales Enablement material needs to identify resources that the Sales Rep (or Channel Partner) may not know about. 

As for Sales thanking the deliverer of Enablement material, I&#039;m not sure that is reasonable to expect. I&#039;ve held many Sales and Sales Support roles. Even those in integral roles to closing a deal seldom get thanked. In fact sometimes they don&#039;t even know if the deal has been closed. This behaviour is understandable when you examine the pressure on the Sales Organization to look forward (not back). Ask a Sales Rep what their boss says when they land a big deal. I bet, many would tell you their boss says something like, &quot;Congrats on the Sale. Where&#039;s  the next one?&quot; 

Thanks for the post, it was thought provoking. 
Anne Cauley]]></description>
		<content:encoded><![CDATA[<p>I am compelled to comment on this post: how Marketing spends their time, how to create great (Sales) Enablement material and whether Marketing should expect to be thanked.</p>
<p>Often the behaviour of employees (and business units) is driven by measurements. How is Marketing measured: based on the number and type of collateral created? Based on usability of material? Based on effectiveness of material? Perhaps the high tech company that you are speaking about should examine alternate ways of measuring Marketing (and incenting the outcome that they are hoping for). </p>
<p>To create impactful sales enablement material I suggest you adopt a (consultative) &#8220;sales approach&#8221;. Great Sales Reps ask their prospects insightful questions, they listen to responses and, in the end, they gain an understanding of the client&#8217;s process, measurements, challenges, PRIORITIES and more.  This consultative approach adds to the value proposition of the Sales Rep (and hence the Organization) and the Sales Rep becomes viewed as a valuable partner /part of the client&#8217;s &#8220;team&#8221;.  A similar approach should be used by those developing (Sales) Enablement material.</p>
<p>It is easy to think you know what Sales needs, especially if you have a Sales background (speaking from experience).  However, if you take the time to understand the Sales Process: the hardships, the gaps AND if you understand how that process changes product-to-product OR  depending on the channel (blue-suit Sales Rep, Inside Sales, Channel Partners, etc.),  then your value proposition as a deliverer of effective material has just increased. </p>
<p>I agree if the material is useful, it will be used. However, all your Sales folks need to know it exists. If they can&#8217;t find it, they won&#8217;t use it. Sometimes the Sales Enablement material needs to identify resources that the Sales Rep (or Channel Partner) may not know about. </p>
<p>As for Sales thanking the deliverer of Enablement material, I&#8217;m not sure that is reasonable to expect. I&#8217;ve held many Sales and Sales Support roles. Even those in integral roles to closing a deal seldom get thanked. In fact sometimes they don&#8217;t even know if the deal has been closed. This behaviour is understandable when you examine the pressure on the Sales Organization to look forward (not back). Ask a Sales Rep what their boss says when they land a big deal. I bet, many would tell you their boss says something like, &#8220;Congrats on the Sale. Where&#8217;s  the next one?&#8221; </p>
<p>Thanks for the post, it was thought provoking.<br />
Anne Cauley</p>
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		<title>Comment on WebGL in Enterprise Web Apps? Uh, no. by kaonalphageek</title>
		<link>http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/#comment-311</link>
		<dc:creator><![CDATA[kaonalphageek]]></dc:creator>
		<pubDate>Thu, 06 Sep 2012 21:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=960#comment-311</guid>
		<description><![CDATA[If you are lucky enough to be using a WebGL-capable browser, have a look at this demo we just finished:

http://goo.gl/cXKjD]]></description>
		<content:encoded><![CDATA[<p>If you are lucky enough to be using a WebGL-capable browser, have a look at this demo we just finished:</p>
<p><a href="http://goo.gl/cXKjD" rel="nofollow">http://goo.gl/cXKjD</a></p>
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		<title>Comment on Can You Manage Your Stuck Deals &#8211; Part 2 by raycollis</title>
		<link>http://blog.kaon.com/2012/03/23/can-you-manage-your-stuck-deals-part-2/#comment-307</link>
		<dc:creator><![CDATA[raycollis]]></dc:creator>
		<pubDate>Tue, 28 Aug 2012 11:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=806#comment-307</guid>
		<description><![CDATA[Good points to bear in mind.  

Sometimes there may be an aspect of the organization’s buying process that impeding a decision and the salesperson needs to know what that is.

There is more on the buyer&#039;s internal obstacles that cause stalled deals here: http://davesteinsblog.esresearch.com/2012/08/27/why-are-deals-getting-stalled-and-what-can-you-do-about-it/]]></description>
		<content:encoded><![CDATA[<p>Good points to bear in mind.  </p>
<p>Sometimes there may be an aspect of the organization’s buying process that impeding a decision and the salesperson needs to know what that is.</p>
<p>There is more on the buyer&#8217;s internal obstacles that cause stalled deals here: <a href="http://davesteinsblog.esresearch.com/2012/08/27/why-are-deals-getting-stalled-and-what-can-you-do-about-it/" rel="nofollow">http://davesteinsblog.esresearch.com/2012/08/27/why-are-deals-getting-stalled-and-what-can-you-do-about-it/</a></p>
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		<title>Comment on WebGL in Enterprise Web Apps? Uh, no. by kaonalphageek</title>
		<link>http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/#comment-261</link>
		<dc:creator><![CDATA[kaonalphageek]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 13:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=960#comment-261</guid>
		<description><![CDATA[In my experience, getting an enterprise IT department that dictates the use of IE to switch to a different browser is pretty much impossible. Even getting some corporate IT departments to *allow* the use of a different browser can be a challenge. But, hey, I hope you&#039;re right! Our WebGL implementation is all done, and we&#039;re really happy with it on the small subset of browsers/hardware where it works! (Except that we cannot get pinch-zoom to work, since the browser eats that gesture, which leads to a real problem with the user experience.)]]></description>
		<content:encoded><![CDATA[<p>In my experience, getting an enterprise IT department that dictates the use of IE to switch to a different browser is pretty much impossible. Even getting some corporate IT departments to *allow* the use of a different browser can be a challenge. But, hey, I hope you&#8217;re right! Our WebGL implementation is all done, and we&#8217;re really happy with it on the small subset of browsers/hardware where it works! (Except that we cannot get pinch-zoom to work, since the browser eats that gesture, which leads to a real problem with the user experience.)</p>
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		<title>Comment on WebGL in Enterprise Web Apps? Uh, no. by Antonio Salvemini</title>
		<link>http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/#comment-260</link>
		<dc:creator><![CDATA[Antonio Salvemini]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 09:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=960#comment-260</guid>
		<description><![CDATA[Hi Kaon people,
I am Antonio Salvemini -
co-author of Cycore Cult3D, co-author of mental images&#039; RealityServer, worked at mental images and NVIDIA Marketing (in fact, I know you from my past competitive analysis ).
When it comes to 3D technologies, I have seen and done it all. I&#039;ve been pioneering 3D on the Internet since mid-90s.
I am currently keeping an eye on WebGL and I will probably select it for my next projects, but my conclusion is exactly the opposite as yours. Since WebGL&#039;s adoption is relatively, especially on mobile devices (despite various announcements and brave early adopters such as Sony), applications such as sales support and promotional marketing are currently a no-go. But that&#039;s what I would largely define as B2C marketing or at least mass-marketing, where the ability to reach out to as many users as possible is mission-critical.
However, one thing is to deliver a mass targeting product, and quite another is to deliver a very specific, problem-solving solution to an enterprise that can fund your work and will easily fill all the gaps to make it happen, whether that means an HW upgrade or installing new software.
And by the way, outdated HW is a good thing: it means there&#039;s market for HW vendors and you can use them as multiplicators for your propositions. 
And then again, in my experience, a lot of things can be done by creating bottom-up demand, and the technologies that we marketers have today make this easier than ever (viral distribution, building consent, publicly commenting to large companies etc...). So we&#039;ll see, but I believe that WebGL has the potential for not turning into a fad - it will be up to developers and content providers to make it fly.
Cheers

PS for you stats are the result of your own positioning and targeting, minus everything falling off your market share. For &quot;unfiltered&quot; stats I would suggest http://www.w3counter.com/globalstats.php]]></description>
		<content:encoded><![CDATA[<p>Hi Kaon people,<br />
I am Antonio Salvemini -<br />
co-author of Cycore Cult3D, co-author of mental images&#8217; RealityServer, worked at mental images and NVIDIA Marketing (in fact, I know you from my past competitive analysis ).<br />
When it comes to 3D technologies, I have seen and done it all. I&#8217;ve been pioneering 3D on the Internet since mid-90s.<br />
I am currently keeping an eye on WebGL and I will probably select it for my next projects, but my conclusion is exactly the opposite as yours. Since WebGL&#8217;s adoption is relatively, especially on mobile devices (despite various announcements and brave early adopters such as Sony), applications such as sales support and promotional marketing are currently a no-go. But that&#8217;s what I would largely define as B2C marketing or at least mass-marketing, where the ability to reach out to as many users as possible is mission-critical.<br />
However, one thing is to deliver a mass targeting product, and quite another is to deliver a very specific, problem-solving solution to an enterprise that can fund your work and will easily fill all the gaps to make it happen, whether that means an HW upgrade or installing new software.<br />
And by the way, outdated HW is a good thing: it means there&#8217;s market for HW vendors and you can use them as multiplicators for your propositions.<br />
And then again, in my experience, a lot of things can be done by creating bottom-up demand, and the technologies that we marketers have today make this easier than ever (viral distribution, building consent, publicly commenting to large companies etc&#8230;). So we&#8217;ll see, but I believe that WebGL has the potential for not turning into a fad &#8211; it will be up to developers and content providers to make it fly.<br />
Cheers</p>
<p>PS for you stats are the result of your own positioning and targeting, minus everything falling off your market share. For &#8220;unfiltered&#8221; stats I would suggest <a href="http://www.w3counter.com/globalstats.php" rel="nofollow">http://www.w3counter.com/globalstats.php</a></p>
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		<title>Comment on WebGL in Enterprise Web Apps? Uh, no. by kaonalphageek</title>
		<link>http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/#comment-208</link>
		<dc:creator><![CDATA[kaonalphageek]]></dc:creator>
		<pubDate>Sun, 20 May 2012 19:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.kaon.com/?p=960#comment-208</guid>
		<description><![CDATA[Great points, all. The other part of the mobile puzzle is performance. We&#039;re seeing really awful performance in WebGL in Android right now (compared to our native GL-ES-based iOS apps on iPad/iPod/iPhone). I&#039;m sure that this is just a matter of time, to wait for the hardware to speed up.

WebGL in Safari on iOS would be fantastic for us (right now, our iOS 3D solution requires a native app; we&#039;d love to be able to provide in-the-browser 3D for iOS, like we do on Desktops using Java applets). I read an interesting blog post by someone who figured out how to turn WebGL on in the WebUIView, using one (private) API call, so it&#039;s clearly an issue of Apple just being conservative. Given that there are innumerable web pages that kill Safari iOS by using too much memory, I&#039;d guess that the conservatism is about exploits, not stability. (They have WebGL turned on in iAD&#039;s, but of course, they vet those, so exploits are not a concern there.)

On the desktop, it&#039;s possible (unlikely, but possible), that enterprises buy into the idea of Metro&#039;s IE which has a completely crippled experience in exchange for very high security. (No ActiveX, no silverlight, no flash, no java, no fun.) In that case, there will be no way to deliver 3D using any technology, which would be a bummer, but it would re-level the playing field for WebGL.

Or, perhaps, Microsoft will come out with a completely non-standard way to do 3D (vis. VML vs SVG) and we&#039;ll all just have to do WebGL on everything else, and Microsoft&#039;s proprietary thing on IE. That would be unfortunate, but very consistent with Microsoft&#039;s past business practices.]]></description>
		<content:encoded><![CDATA[<p>Great points, all. The other part of the mobile puzzle is performance. We&#8217;re seeing really awful performance in WebGL in Android right now (compared to our native GL-ES-based iOS apps on iPad/iPod/iPhone). I&#8217;m sure that this is just a matter of time, to wait for the hardware to speed up.</p>
<p>WebGL in Safari on iOS would be fantastic for us (right now, our iOS 3D solution requires a native app; we&#8217;d love to be able to provide in-the-browser 3D for iOS, like we do on Desktops using Java applets). I read an interesting blog post by someone who figured out how to turn WebGL on in the WebUIView, using one (private) API call, so it&#8217;s clearly an issue of Apple just being conservative. Given that there are innumerable web pages that kill Safari iOS by using too much memory, I&#8217;d guess that the conservatism is about exploits, not stability. (They have WebGL turned on in iAD&#8217;s, but of course, they vet those, so exploits are not a concern there.)</p>
<p>On the desktop, it&#8217;s possible (unlikely, but possible), that enterprises buy into the idea of Metro&#8217;s IE which has a completely crippled experience in exchange for very high security. (No ActiveX, no silverlight, no flash, no java, no fun.) In that case, there will be no way to deliver 3D using any technology, which would be a bummer, but it would re-level the playing field for WebGL.</p>
<p>Or, perhaps, Microsoft will come out with a completely non-standard way to do 3D (vis. VML vs SVG) and we&#8217;ll all just have to do WebGL on everything else, and Microsoft&#8217;s proprietary thing on IE. That would be unfortunate, but very consistent with Microsoft&#8217;s past business practices.</p>
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